﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using System.Runtime.Serialization;

namespace BootyShaker
{
    public class ShakeObject
    {
        [DataMember]
        public Point location { get; set; }
        [DataMember]
        public Size size { get; set; }

        public ShakeObject()
        {

        }
        public ShakeObject(Point loc, Size siz)
        {
            location = loc;
            size = siz;
        }
    }
}
